Sproggiwood is a funny roguelite dungeon crawler with cute visuals, six distinct classes, a base-building element, and a mysterious story inspired by Finnish mythology.
Playing as a strange race of clogheads under the guidance of a kind but clumsy spirit, our goal is to restore peace and harmony by cleansing a number of randomly-generated dungeons of the monsters dwelling there.
We start with a single class, but as we slowly work our way through the dungeons, we unlock new classes, acquire better weapons and armor, and collect gold used to improve our starting stats and buy permanent equipment.
Each dungeon consists of a grid of tiles that we move across while attacking any enemies we get in close vicinity to. Leveling up allows us to unlock or improve one of four class-specific skills that require stamina to use. We regain stamina by killing monsters, and since each dungeon is full of different enemies and traps, the key to victory lies in cleverly utilizing the strength of our character and its equipment. This becomes especially important at higher difficulty levels.
Although the game introduces enough variety and replayability for hours of gameplay, it still starts feeling repetitive after a while. Thanks to the distinctive skills, each class plays very differently, but they all still have identical equipment, which feels like a wasted opportunity. Besides, the plot failed to truly intrigue me, and all the story dialogues full of our spirit guide’s nervous reflections became irritating quite fast.
Sproggiwood is a $4.99 premium game without ads or iAPs. Despite its minor drawbacks, this is a very well-made roguelite that I’m sure will be appreciated by a wide variety of dungeon-crawling fans.



Alex SemReviewer
- GAMEPLAY8
- GRAPHICS7
- CONTROLS8
- MONETIZATION10